METHOD 11: GAMES

Games are a lively, experiential way to introduce difficult concepts and complement cognitive learning. However, participants often remember the game but forget its purpose. Reinforce the learning value of the game with discussion and explicit links to human rights concepts. Avoid games that trivialize the human rights content. Continue the game only long enough to establish the intended concept.

Examples of Method:

ABC: "The Washing Machine," "Blind Trust,"†[www.unhchr.ch/html/menu6/2/abc.htm]

Bells of Freedom: "The Pen Game," "The Sensitivity Game."†[erc.hrea.org/Library/Bells_of_Freedom/index.html]

First Steps: "Treasure Hunt," "Hands Up!" "Who, me?" "Touch me Gentle," "The Name Game," "Know Your Apple," "Camouflage," "The Crash on Mobius."†[erc.hrea.org/Library/First_Steps/index.html]

Here and Now: "Human Rights Squares."†[humanrts.umn.edu/edumat/hreduseries/hereandnow/Default.htm]